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Daniel Arnold-Mist
liquidminduk


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China

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June 2003

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11 October 2009

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Equilibrium
3ds max, Maya, Photoshop, VRay
October 2009


   
After creating the head for a video tutorial, I decided to finish this character. All sections are modeled in Maya, including the Small wires and I rendered in Max using Vray. Some touch-ups in photoshop.

All comments and crits welcome.


Dan
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